Responsability
Game Designer | Project Manager | UX/UI
Kasoré is a capstone project developed in partnership with the ICAD/VisionLab and the Arts, Design, and Computer Science departments at PUC-Rio.
The project aimed to present Brazilian legends in an innovative way to a young-adult audience, integrating narrative and gameplay mechanics to explore the country’s myths and deities more faithfully.
The main goal was to highlight Brazilian culture, bringing attention to the beliefs and traditions shaped by cultural mixing and the people of the forests.
During development, I worked as a Game Designer, contributing to the design of mechanics, level design, and narrative using Unity Engine. I was also responsible for GDD documentation and supporting team coordination, which provided valuable learning experiences in organization and collaborative work.
Game
PC | Metroidvania 2D
"In the heart of the Brazilian forest lives an ancient creature, some say that she is like a fairy that creates illusions to play tricks on human beings and animals, others already consider her the personification of tales and legends, and keep them alive through seeds that are born from your hair, this is Kasoré.
But one day she came across machinery beings devouring the shoots she created. Without understanding why they are doing this, to protect and preserve the legends, Kasoré starts to absorb them into himself, in the crystal on his forehead, as they would be safe there.
Along with the legends, Kasoré sets out on a journey to understand why the tales are dying in mechanical claws. Distressed and frightened, she meets P0, a little robot that helps her to better understand the situation she is experiencing, and thus, together, they discover that legends and technology have similarities and need to coexist. "
A 2D platform Sidescroller game from the subgenre Metroidvania. Using the main character Kasoré in this game it is necessary to solve several puzzles in a futuristic environment in the forests of Brazil. She will count on the help of P0, a small robot capable of using tools that will open possibilities for overcoming obstacles and challenges together.
When discovering and preserving legends, Kasoré will be able to use them to possess special skills and P0 will be able to acquire new tools.








Primeiro conceito da personagem Kasoré, desenvolvida por Isabella Guariglia.

Estudo da arte conceitual da personagem principal, Kasoré.

Companheiro de Kasoré, o robô explorador capaz de analisar tudo a sua volta e ativar/desativar máquinas!

Estudo da arte conceitual da lenda Mapinguari, primeira boss fight do jogo.

Estudo da arte conceitual da lenda Matinta Pereira.



